Warthunder modern tanks german tree10/19/2023 ![]() ![]() The enemy will be moving the front line, so engagements will take place at a closer range than you're comfortable with. ![]() In case of an enemy breakthrough, your role is to contain the enemy advance by pinning them down. A flanking enemy, artillery strikes or CAS will be the greatest threats to the Marder III. With such firepower, any enemy wandering in your sight alone is practically dead. When engaging enemy tanks, prioritise firing hull-down from behind cover. Because of your weak armour and open turret, always stay away from the frontline to avoid being flanked or swarmed and thus maximise your chances of survival. You will also suppress enemy fire to prevent your team from being pinned down by enemy snipers attempting the same in return. Find a shooting spot and engage targets from at least 1,000 m away to prevent enemy progress towards the objectives. ![]() The Marder III should be played as a long range sniper, taking advantage of the APCBC shell's high penetration values, high gun accuracy and good mobility. Main article: PaK36 (r) (76 mm) 76 mm PaK36 (r) It provides an excellent sniper vehicle to support the team at longer ranges, and to crack open heavier targets the rest of the team can't deal with. Being a field gun strapped onto a light tank hull, it offers little protection to the crew, but this is compensated by the firepower the Marder does offer with its dangerous gun. It was primarily decided to be built due to the increase of heavier Russian targets such as the KV-1 and T-34 as the German anti-tank tools in early Barbarossa failed to deal with these targets. 139) was a modified Pz.38(t) up-gunned with captured Russian 76.2 mm field guns rechambered with the munition of the PaK 40 as a self-propelled anti-tank gun, adding significant firepower among self-propelled battalions. ![]()
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